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Author Topic:   *** It's time for Playnow Survivor Number 2 ***
Pikachu
Shaolin Monk
posted 05-12-2001 04:06 PM     Click Here to See the Profile for Pikachu   Click Here to Email Pikachu     Edit/Delete Message   Reply w/Quote
They're probably all different aliases for 1 person.

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Prince Underpants
Kung Fu Master
posted 05-12-2001 04:07 PM     Click Here to See the Profile for Prince Underpants   Click Here to Email Prince Underpants     Edit/Delete Message   Reply w/Quote
ah ha! LOL!! I've been busted!

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jobbidiar
Kung Fu Master
posted 05-12-2001 06:54 PM     Click Here to See the Profile for jobbidiar     Edit/Delete Message   Reply w/Quote
Yep sonic_jam has to go.........someone who can post 500+ posts in less than 3 weeks and i saw on that gamenation forum hes got 900+ posts in a month or so shows me that he DON'T have a LIFE at all and should go out, get off the dole and actually work!

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shadow!
Kung Fu Master
posted 05-12-2001 08:47 PM     Click Here to See the Profile for shadow!   Click Here to Email shadow!     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Vision:
shadow!, STFU!

Gee, sorry Vision, it's just that I'm not a big fan of male PMS.

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corporationsix
Kung Fu Master
posted 05-12-2001 10:38 PM     Click Here to See the Profile for corporationsix   Click Here to Email corporationsix     Edit/Delete Message   Reply w/Quote
I change my vote to: Dons.

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Taunting Elf
Kung Fu Master
posted 05-12-2001 10:51 PM     Click Here to See the Profile for Taunting Elf     Edit/Delete Message   Reply w/Quote
Nathan.

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Pikachu
Shaolin Monk
posted 05-12-2001 10:53 PM     Click Here to See the Profile for Pikachu   Click Here to Email Pikachu     Edit/Delete Message   Reply w/Quote
That's the way TE

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Sonic_Jam
Kung Fu Master
posted 05-12-2001 10:55 PM     Click Here to See the Profile for Sonic_Jam     Edit/Delete Message   Reply w/Quote
I guess I'll just go back to lurking After thursday...

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Pikachu
Shaolin Monk
posted 05-12-2001 10:56 PM     Click Here to See the Profile for Pikachu   Click Here to Email Pikachu     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Nathan:

LOL! Well what do you expect? They don't take kindly to trash there, much unlike this spawning ground for the classless.

I think we can swing the majority around to Nathan, don't despair just yet Jammy.

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Taunting Elf
Kung Fu Master
posted 05-12-2001 10:57 PM     Click Here to See the Profile for Taunting Elf     Edit/Delete Message   Reply w/Quote
Thanks Pik.
Dammit! I want two votes. Dons definately deserves one also.
His paragraphs, short unformed sentences, and long unbroken sentences are such a chore to read, and when you do they are pointless.

IMO Sonic_Jam hasn't earned the right to be voted off like Nathan and Dons have.

[This message has been edited by Taunting Elf (edited 05-12-2001).]

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Pikachu
Shaolin Monk
posted 05-12-2001 11:07 PM     Click Here to See the Profile for Pikachu   Click Here to Email Pikachu     Edit/Delete Message   Reply w/Quote
I like Dons. I have not had the same issues you talk about. SJ has become part of the family.

Sayeed is just a newbie who will settle in once he has sat back and had a good look at how things go.

Nathan has gone the way of the dark side like so many others before him: Angel, Grandmaster67, Rastalant.

We must all come together and take a stand.

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jobbidiar
Kung Fu Master
posted 05-12-2001 11:09 PM     Click Here to See the Profile for jobbidiar     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Sonic_Jam:
I guess I'll just go back to lurking After thursday...

For a minute there i thought you said 'working' then i realised your a lazy bum.....My bad

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Taunting Elf
Kung Fu Master
posted 05-12-2001 11:15 PM     Click Here to See the Profile for Taunting Elf     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Pikachu:
Nathan has gone the way of the dark side like so many others before him: Angel, Grandmaster67, Rastalant.


Don't forget Chris De'Toi and trance (although trance never really had a chance to 'go off' - he was just showing strong signs of it happening).

Example of Dons:
http://www.playnow.com.au/ubb/Forum3/HTML/004783.html

I definately don't think SJ should go. He makes me laugh. Example:
http://www.playnow.com.au/ubb/Forum3/HTML/004783.html Although Sales=Quality cracks me up every time.

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Rammstein
Kung Fu Master
posted 05-12-2001 11:17 PM     Click Here to See the Profile for Rammstein     Edit/Delete Message   Reply w/Quote
To reiterate here, Sonic_Jam gets my vote.

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Nathan
Kung Fu Master
posted 05-12-2001 11:20 PM     Click Here to See the Profile for Nathan   Click Here to Email Nathan     Edit/Delete Message   Reply w/Quote
While your little worst of American TV spinoff is quite amusing to me, you must realise that I can't be banned.

If you think I can then you are certainly the fool I think you are.

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ilce
Shaolin Monk
posted 05-12-2001 11:26 PM     Click Here to See the Profile for ilce   Click Here to Email ilce     Edit/Delete Message   Reply w/Quote
Was that like a dare or something?

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Nathan
Kung Fu Master
posted 05-12-2001 11:39 PM     Click Here to See the Profile for Nathan   Click Here to Email Nathan     Edit/Delete Message   Reply w/Quote
It's quite simple fact friend.

Note the admins and mods can do several things. The first would be to delete this account. I do expect this to happen sometime soon. It's been so long since I registered that I can remember how signup works here, but for UBBs you can have the message board send a new users password to the email address they have entered to insure that it is real. If they turn that on I would only need to signup to hotmail when ever I wanted a new account. If it is not turned on then all I have to do is register again.

Next option is to ban my IP. I am a dial up user. This means that I have a different IP address every time I login. I also use a proxy server. They can only see my proxy IP address. If they ban that then everyone else using that proxy will be banned too. I am with iPrimus so that would be many of you here too.

Even if they ban my proxy's IP, I'll just switch to the next proxy, when I have used up all them I will start using proxys form other states and so it goes.

There is just no banning me, or anyone else with a little knowledge behind them.

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Sonic_Jam
Kung Fu Master
posted 05-12-2001 11:49 PM     Click Here to See the Profile for Sonic_Jam     Edit/Delete Message   Reply w/Quote
They can stop any new users from registering

I know thats what I would/will want them to do in honour of me come thursday.

[This message has been edited by Sonic_Jam (edited 05-12-2001).]

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Poppa Large Advance
Kung Fu Master
posted 05-12-2001 11:57 PM     Click Here to See the Profile for Poppa Large Advance   Click Here to Email Poppa Large Advance     Edit/Delete Message   Reply w/Quote
quote:
There is just no banning me
Well, aren't you clever.

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Hayabusa
Kung Fu Master
posted 05-12-2001 11:59 PM     Click Here to See the Profile for Hayabusa     Edit/Delete Message   Reply w/Quote
ok Nathan gets my vote now after that post.

drown the little shit

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Nathan
Kung Fu Master
posted 06-12-2001 12:00 AM     Click Here to See the Profile for Nathan   Click Here to Email Nathan     Edit/Delete Message   Reply w/Quote
In the event of that I could only sit back and grin as smoking hole appears in the PlayNOW! foot.

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Poppa Large Advance
Kung Fu Master
posted 06-12-2001 12:13 AM     Click Here to See the Profile for Poppa Large Advance   Click Here to Email Poppa Large Advance     Edit/Delete Message   Reply w/Quote
quote:
In the event of that I could only sit back and grin as smoking hole appears in the PlayNOW! foot.
Why would that be PlayNOW shooting itself in the foot? For getting rid of someone who likes to post patently wrong opinions on a subject that nigh-on everyone on this board agrees on?

I'm changing my vote. Ta-ta, Nathan.

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Jet Set Radio
Grasshopper
posted 06-12-2001 12:14 AM     Click Here to See the Profile for Jet Set Radio   Click Here to Email Jet Set Radio     Edit/Delete Message   Reply w/Quote
Hello Corey , long time no speak, you should get on PSO more often or get MSN or Yahoo Messenger. Oh, and register on GameNation too.

Anyway, back to the PlayNOW! voting. Yes, I am segadylan from GameNation, but I was registered and posting before this thread started.

I don't know why anyone would want to vote Sonic_Jam off. Sure, he does alot of posting, but it's all quality, informative and un-biased. He is a fine example and I think he should most definitely stay.

I think alot of you people really need to work on your social skills too.

I don't see why we can't all just get along.

Rather than trivial threads like this, the moderators should just ban the idiots on-spot who bring the forum into direpute.

That is my say for now.

------------------
Put on a pair of rollerblades and vandalise something. It'll make you feel better.

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Vision
Kung Fu Master
posted 06-12-2001 12:54 AM     Click Here to See the Profile for Vision   Click Here to Email Vision     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by shadow!:
Gee, sorry Vision, it's just that I'm not a big fan of male PMS.

PMS nothing, it's called alcohol.

Tonight I'm celebrating the fact that I received a $25,000 tax free scholarship to do a PhD.

Who says being an alcoholic gets you nowhere?

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Vision
Kung Fu Master
posted 06-12-2001 12:56 AM     Click Here to See the Profile for Vision   Click Here to Email Vision     Edit/Delete Message   Reply w/Quote
And here she is in all her glory:

An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments
(Principal Investigators: Dr. Margot Brereton, Dr. Helen Purchase and Prof. Simon Kaplan)


Abstract
This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.

Expected outcomes include:
1. a theoretical framework that describes the range of possible interactions that mediate information between the physical and virtual worlds.
2. a prototype instrumented information environment that demonstrates and validates naturalistic information transactions identified in the framework.


This research is highly innovative in its field. It will use an iterative cycle of video observation, interaction analysis, interaction design, device design, deployment and evaluation.


Introduction
Development of future information environments - multi-modal environments supporting seamless, integrated access to both physical and virtual artifacts - is hampered by the lack of ways to support expressive and low-overhead manipulations of virtual objects from the physical world, or physical objects from the virtual. For example, while it is simple to annotate a piece of paper with a pen, or cut out a dress pattern using a template and scissors, it is clumsy, slow and inconvenient to perform the same operations using the 'comment' function in Word or by marking a shape with a mouse or tablet. Similarly, while it is straightforward for one to point to, pick up and rearrange papers on a shared surface during a face-to-face meeting, it is effectively impossible to 'reach through' the virtual world and do the same thing when one is participating remotely in a videoconference.
While on the face of it these are 'mere inconveniences', in practice they are indicative of a wide range of operations and activities, particularly in industrial settings, which could potentially mix the physical and virtual worlds together, if we could develop new interactional modalies that would make them possible. Such modalities are likely to be a rich mixture of gestural (interaction by pointing or orienting one's body), tangible (manipulations of physical objects correspond to activities in the virtual world, or actions in the virtual world cause objects in the physical world to respond), and speech-based interactions.
While there have been projects investigating gestural, tangible and speech-based interactions, success has been limited. The underlying problem preventing significant progress in this regard is twofold. First, we lack a reasonable abstract framework within which to build, experiment with and validate new kinds of interactional modalities. Second, the development of such new modalities is an example of a wicked problem (Rittel 1973), where understanding a problem and solving it are inextricably intertwined. The only viable approach to dealing with wicked problems is to proceed bottom-up, with development of appropriate theory and validation through experiment proceeding hand-in-hand, each shaping the other. This is the approach that we plan to take in this project.


Approach
Our research will consist of three phases:
1. The first phase will be to observe and videotape how people interact with physical devices (tools, books, files, meters) and information technologies (desktop PC's with GUI's and PDA's) as they go about their daily work.
2. The second phase will involve analysis of these interactions using the method of Video Interaction Analysis (Jordan and Henderson, 1994). We will also draw upon frameworks from semiotics (Bruner, Peirce, 1931) (Nadin 1988), gesture analysis (MacNeil, 1992) and engineering design activity (Brereton, 1998, 1999) to develop a theoretical framework that describes the scope of interactions in physical space with physical devices.
3. The third phase will involve designing a prototype instrumented information environment to test and demonstrate aspects of the theoretical framework. This design work will happen in collaboration with our DSTC Ambience project in which we are designing a ubiquitous computing environment using location and context awareness and in collaboration with the Maestro gestural interface project currently funded by a UQ small grant, which is moving towards commercialisation.


Description of Personnel
The three chief investigators bring complementary expertise in engineering design, ethnography, video analysis, semiotics and computer supported cooperative work to this project. In combination, they have an ideal background for this project. The project will hire two Research Assistants, one of whom will be funded by an ARC PhD scholarship. One research assistant will be more device design oriented one will be more theoretically oriented.


Dr.Brereton will direct the project and is responsible for guiding the interaction analysis, interaction design and device design. Prof Kaplan will collaborate in structuring, analysing and interpreting the observational work. Dr. Purchase will guide the development of the theoretical framework in collaboration with Dr. Brereton. Collaboration in device design will also be sought from Electrical Engineering academic staff when needed.


The study design will be determined by the chief investigators, drawing on their prior experience. Recruiting of subjects and preliminary observation and interviews will be done by Dr, Brereton and Research Assistant 1. The study administration (collecting the data, organising the data, distilling the data, clustering the data, representing the data) will be done by the research assistant 1, under the direction of Dr. Brereton. The Video Interaction Analysis will be done by the entire team of CI's and the two research assistants. The informance design, interaction design and prototype design and development will be done principaly by research assistant 2 under the direction of Dr. Brereton. Information Environments students at University of Queensland will be engaged in Informance Design work as part of their Interaction Design studies. Research as-sistant 2 will be able to participate in a community of Informance Designers in order to ac-complish the informance design task.


Preliminary work being performed in 2001: A preliminary study is being performed under an Early Career Researcher Small Grant to Brereton titled "Developing a Theoretical Frame-work for Ambient Device Design"
Task 1: Organize prior research into a preliminary framework to develop an integrated method of representing what is known and a preliminary means of distinguishing interactions
Task 2: Videotape users in one domain
Task 3: Develop low fidelity prototype of ambient data gathering device and means of dis-play, that gathers data unobtrusively in a user environment. Test. Report results.
Work Plan for 2002: The major tasks to be performed in 2002 are:
Task 1:Observe and interview users in the domains to identify typical tasks and associated activities that they perform and to prepare for examining interactions in these activities.
Task 2: Videotape activity in three domains. Human subjects clearance will be secured
Task 3: Analyze videotaped activity in interdisciplinary teams using the method of Jordan and Henderson. Identify interactions and information contained in interactions observed. Note that this videotape analysis is very detailed work and that many viewings of a videotaped activity are necessary to identify all of the subtleties of an interaction.
Task 4: Document the observations and analysis of the interdisciplinary team and develop a framework to represent activity based on these observations. Compare this framework with the preliminary framework built from existing research. Present frameworks to the interdisci-plinary team for review and refinement.
Task 1A; Explore and test existing technologies and map onto preliminary theoretical framework. Begin design of testbed for prototype information environment.
Work Plan for 2003: The major tasks to be performed in 2003 are:
Task 5: Choose domain for informance design. Interview users about requirements and de-velop scenarios of use with users.
Task 6: Brainstorm, refine scenarios. Produce quick non-functional form mockups. Bodystorm and act with prototypes. Refine scenarios and mock-ups.
Task 7: Interview users about information appliance mockups and role play use of informa-tion appliance mockups in domains by walking through task scenarios with users. Refine sce-narios with users.
Task 8: Videotape scenarios. Analyse and characterise interactions. Map interactions onto framework.
Task 9: Write interim reports on theoretical framework.
Task 10: Refine user centered-design of information appliance mockups, developing instru-mented testable prototypes. These prototypes will be developed using user-centred design techniques but drawing upon existing technology.
Task 11: Detailed design of instrumented testable prototype information environments, in-cluding software, electronics and hardware.
Work Plan for 2004: The major tasks to be performed in 2004 are:
Task 12: Procure parts and build instrumented testable prototypes. Develop software.
Task 13: Demonstrate feasibility with alpha system.
Task 14: Test in user domain, videotaping activity.
Task 15: Test theoretical framework by examining videotape of augmented interactions.
Task 16: Write Final reports. Disseminate information about prototype information environ-ment and validity and usefulness of theoretical framework.

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